Warping under glass - Rendering - Epic Developer Community Forums
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I’m working on a glass material for a watch but for some reason the watch face underneath the glass gets warped when viewing from different angles The watch face itself is just a flat texture. It looks warped under the glass depending on how you move the camera which looks really weird. I’ve tried making the glass 2 sided but that just made the watch face texture darker and nothing else I have a feeling it has to do with the refraction or the normals but I’m not sure what I’m doing wrong. I
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